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Post by Sinbad on Feb 1, 2009 5:15:31 GMT -5
Okay, compiling our general outset for the game: It´s a few days after the last episode of seson II. The crew is headed for Basra to stock up on their food and water supplies. They anchor and enter the city, not knowig that Rumina has plans with them... Somewhen soon, Rumina will attempt to get Maeve away from the protection of Dim-Dim. She can not manage to, however, she causes Maeve to be transported to a random village which is under attack. By accident, Sinbad and his crew are close by. They see there is something going on at that island and rush in to help. Participating in the fight, Maeve and Sinbad meet again. Of course, Rumina did not really intend this, however, she does not care. She intents to kill all of them anyways, with her powers back to their original strength after they backfired on her a year ago when she tried to kill Maeve before Dim Dim took her into his care. If I did not misunderstand anything, that should be our onset. Do I get an aye from everyone? Two wee questions. Rumina: Did I get that right? Maeve: Are you okay with Maeve not being in the picture yet in Basra?
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Rumina
Junior Seaman
"I meet many peasants in my line of work. I dispose of them all the same way."
Posts: 161
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Post by Rumina on Feb 1, 2009 6:23:25 GMT -5
Again, not, you didn't Captain. But since you're stucked on this version, I'll get along. I officially surrend my plan to this one. Don't worry, I'll be fine. I just need to re-arrange some things with Plunkett.
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Post by Sinbad on Feb 1, 2009 6:32:46 GMT -5
No, wait, what did I do wrong? the first two lines indicate things start in Basra. The rest is for the reunion. I really thought I had gotten it. Please correct me. Just write down your version as far as you can write it down to set things right, okay?
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Post by Sinbad on Feb 1, 2009 7:02:41 GMT -5
I feel like a jerk right now, since I know where I messed things up. It looks like I misunderstood some things, seeing the reunion and the initial Basra meeting as clearly separated. However, if Rumina does not hate my guts now, I would really like to change the onset to:
The crew arrive at Basra
and have things develop from that onwards. I´m very sorry for causing so much fuss with your plotting, Rumina. I love your idea and I am sure that the fact that I know its background now will not take away any of the fun we would have with it. Therefore: no surrendering please?
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Plunkett
Landlubber
"Sinbad, I thought you were dead!"
Posts: 34
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Post by Plunkett on Feb 1, 2009 7:40:17 GMT -5
Hey, chocolate boy, how dare you think to sweet-talk my dearest rumi into spilling out her brains to you? We are going to arrange you a meeting with that peasant of yours, & that's enough knowledge for now! You start from Basra or wherever, & stop vexing my sweet or I sure am gonna kick your butts!
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Post by Sinbad on Feb 1, 2009 7:49:03 GMT -5
*is called chocolate boy and guesses he can live with that nickname* ***** Okay, things are settled. [glow=red,2,300] We start at Basra and let things go their way[/glow].
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Talya
Merchant at Sea
"No! Don't tell me you lost your sense of adventure!"
Posts: 1,323
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Post by Talya on Feb 1, 2009 7:50:56 GMT -5
Are you afraid, sinbad? doesn't suits you hey dont worry, you are the hero of the show, you always end up winner!
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Rumina
Junior Seaman
"I meet many peasants in my line of work. I dispose of them all the same way."
Posts: 161
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Post by Rumina on Feb 1, 2009 7:53:39 GMT -5
Back to the beginning them. Plunkett and Rumina will be waiting. And pestering peasant... you're awaited at Tayr al Ramad, keep it in mind
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Talya
Merchant at Sea
"No! Don't tell me you lost your sense of adventure!"
Posts: 1,323
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Post by Talya on Feb 1, 2009 7:58:49 GMT -5
& I'll make sure to make ours "a meeting to remember"!! ;D
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Post by Sinbad on Feb 1, 2009 7:59:25 GMT -5
If nobody has any obkections, I think we are about to start, then. Whoot! I will start posting the first in-character thread in a few hours then.
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Talya
Merchant at Sea
"No! Don't tell me you lost your sense of adventure!"
Posts: 1,323
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Post by Talya on Feb 1, 2009 8:10:32 GMT -5
Oh nO!! I have to finish that bio of mine real soon then!!
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Post by Sinbad on Feb 1, 2009 8:12:10 GMT -5
Finished bios come first of course.
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Post by Sinbad on Feb 1, 2009 8:17:53 GMT -5
Alternatively, we could also agree on a definite starting point. Since I do not know all the time zones we could also say let´s start in 24 or 48 hours. What about Tuesday afternoon 3 p.m. middle European time? That would be same time for the Italians, Tuesday evening for Bangladesh and Tuesday morning for the Americans. Of course the starting point would not require everyone to be on. We post as we are on, this is not real time. This would give us 48 hours from now on to plot via pm (baddies ) and finish our bios. I think 48 hours are realistic.
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Post by Dermott on Feb 1, 2009 9:30:14 GMT -5
Agreed Ready to start Captain ;D. I'll try to be free on Tuesday afternoon.
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Talya
Merchant at Sea
"No! Don't tell me you lost your sense of adventure!"
Posts: 1,323
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Post by Talya on Feb 1, 2009 10:27:44 GMT -5
Aye, captain, the timelines absolutely perfect with me, ready to man my ship in 48 hrs *then realises she does not own a ship* hmm.. i guess its high time i find one *thinks to herself for a moment* aye, apocalypse is a good name, meaning have a lots of sneaking to do , i guess i should be going then!! **Apocalypse= Plunkett's ship**
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